Hello there!! I was working in this environment in my free time in UE4 and wanted to breakdown some of the things i learn in this proyect. Proyect: https://www.artstation.com/artwork/18n9Ee Inspired by the concept of Elena Valiyarova https://www.artstation.com/artwork/e2WNY 1. First of all i made chunk base of all, as…
*EDIT* Sorry to necro this thread, but I got tired of looking at the texture on this guy, and after several crits on the thing I decided to take a day or two and retexture this guy almost completely (I kept the normal but that's about it) Would love some crits on the re-paint, there's a few things I still should go back in…
I've looked in several places and I can't find a solution within Max to fix this (though I may be overlooking a solution out on the web somewhere). Here's the skinny. I first noticed this when baking out a model a long time ago. In Max, it looks just fine in the viewport, but looks can be deceiving. Once baking the model,…
I am looking to make a TC named 'Pandaemonium'. In short, this TC will be a third person shooter, akin to Max Payne or Devil May Cry and is about a Vampiric mercenary hiring himself out to the highest bidder. For more info on what I've planned, please check out the Design Doc. It goes into far more details about…
✂️ Texture Tools 📐 Speed up and simplify your texture editing At Tuatara, we are working a new tool to speed up and simplify the process of texture editing! Most of the tasks artists do daily don’t require to open an external editor like Photoshop and could be done in one click . Our goal is to ease this process.…
http://www.udk.com/news-beta-aug2011 I'm really excited about this release. UDK now has material functions which I think is going to be huge for anyone who makes materials. We also included a library of functions that we've made over the past month. http://udn.epicgames.com/Three/MaterialFunctions.html…
Iv lost count of how many people use his basemesh and fail to mention that it based on arsh basemesh , i dont mind people using stuff for learning, but now making their personal work around other people work is a bit weird. Now you say "But man, Arsh posted the model for it to be used , otherwise he wouldnt have done it!".…
Hello everyone, my name is Chris Zukowski and I just graduated Full Sail University under the Game Art degree program as an environment artist. As you can probably guess I am currently looking for a job, but I am still welcoming any critiques on my site/portfolio/projects. Here is a link to my portfolio. [EDIT (old url…
I've been a while in this community, and I really like it. This is where I started from.. that will never change. It used to be a much more intimic and focused group, geared towards game editting solely, but things have changed.. have expanded since then. I think there should be 2 pimping forums: one strictly for game…
Just update some stuff on my portfolio, removed some assets that weren't that strong. Looking for some more critiques. Also, would it be possible/okay to buy a domain and have it forward to my artstation so that I can get rid of the ugly .artstation.com off the end? *EDIT* I can't see my signature so I'm adding a link to…