Hi guys, basically I have been looking into incorporating substance designer into my current Work flow so I thought I would see what I could come up with. I have just dipped my feet into it yesterday and loving it so far. I fancy making a few varied substances ranging from metal, brick, wood etc. This particular texture…
Hey so I've just set up my maps in Substance Designer, not started texturing or anything else just a base colour and everything plugged in to the inputs, and tried publishing and dragging into Marmoset when I get something drastically different, does anyone have experience going between the two? I can't seem to find my…
hello all ...im new to Substance painter ...recently i made barrel model and i textured it using Substance painter...but when i finished the model and i exported as UE4(Packed) ...and i imported everything to UE4 and i conected everything in the material editor ..i ddnt get any reflection ..sinse it a metal barrel ...but…
I am trying to replicate a similar flaky surface in substance painter for creating worn paint surface, but normals almost look correct but substance painter won't do it anyway, Is there anything else do I need to care about to get exact same results in painter or it does have any limitation? Flaky surface detail I am…
Substance Painter 1.1 is out, with a ton of new features and content! To celebrate the end of a fantastic and exciting year for Allegorithmic and this release, Substance Painter and the Substance Indie Pack are both on sale for one day only on Steam and on our website! Thank you all for your support and Happy Holidays! We…
Maybe you could post a screenshot of both softwares using unlit mode, in Substance you can do this by only showing your basecolor in the 3D viewer, in UE4 you can switch to it in the top left corner. This way you could check if it totally depends on the light sources or an error occurring in the export and/or importing to…
Hey everyone, It's GDC season again and we'll have a bunch of things to unveil as the conference draws close! First, we can finally reveal that we've been working closely with Naughty Dog for the past 3 years to help the incredible team in Santa Monica bring Uncharted 4 to life! We'll be hosting a free session on Wednesday…
Does anyone have a solution to this issue I have been having with my Zbrush - Maya - Substance Painter workflow, when it comes to baking normals. Examples below; Zbrush - Maya - Substance Painter (For this example I have made no adjustments to the file in maya, simple import and export back out as OBJ) Zbrush - Substance…
I searched the forum and apologize if this has been covered elsewhere, but I'm having an issue with Substance integration in Maya LT 2017. I downloaded the plugin at the bottom of the page here: https://www.allegorithmic.com/integrations/substance-in-maya It appeared to install correctly, but then I get this error in Maya…
Hello, I have spent the past few hours try different key words to figure this problem out. Right now I am trying out Marmoset 3's normal baker and substance painter workflow. I was blown away by how amazing the Marmoset 3 renders look, however, when I import into substance painter 2 I have massive seams at my hardened…