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Zbrush - Maya - Substance Painter Baking normals issue!

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BradlayMunn polycounter lvl 5
Does anyone have a solution to this issue I have been having with my Zbrush - Maya - Substance Painter workflow, when it comes to baking normals.
Examples below;

Zbrush - Maya - Substance Painter (For this example I have made no adjustments to the file in maya, simple import and export back out as OBJ)


Zbrush - Substance painter

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