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Substance Painter 1.1 + Christmas Sale!

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Substance Painter 1.1 is out, with a ton of new features and content!

To celebrate the end of a fantastic and exciting year for Allegorithmic and this release, Substance Painter and the Substance Indie Pack are both on sale for one day only on Steam and on our website!

Thank you all for your support and Happy Holidays! We can't wait to show you what we have in store for next year :)

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Changelist:
  • Added: New Material ID mask creator
  • Added: New doted white/black line for the brush gizmo
  • Added: New angle follow parameter
  • Added: New backface culling parameter
  • Added: New Lazy mouse parameter
  • Added: [Layers] Support for multiple selections and management
  • Added: [Layers] Copy and paste from one texture set to one another
  • Added: [Export] Adobe Photoshop's PSD format
  • Added: [Shelf] New tool : fur, metal stitches and zipper
  • Added: [Shelf] New brush : mold, pencil, sharp line and stitch
  • Added: [Shelf] New alpha : Gaussian noise, sharp line, mold, pen, splash, stitch, zipper
  • Updated: Painting performances improved by only updating parts of the textures needed
  • Fixed: [Shelf] Impossible to load a substance with graph having identical labels
  • Fixed: [Layers] Pass Through blending mode doesn't work with masks
  • Fixed: [Stencil] Scale is broken in 2D view
  • Fixed: Issues and crash on Mac OS Yosemite

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