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Beards Substance Studies

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Bearded_Man polycounter lvl 8
Hi guys,

basically I have been looking into incorporating substance designer into my current Work flow so I thought I would see what I could come up with. I have just dipped my feet into it yesterday and loving it so far. I fancy making a few varied substances ranging from metal, brick, wood etc.

This particular texture started with an industrial / sci-fi approach in mind.

I would be very grateful for some critic and input along the way as I know Iam barley scratching the surface with what Substance Designer can do.

Cheers

Metal_Floor001.jpg
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Metal_Floor002.jpg
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