Hi, I'm Samuel, 15 years old French 3D Artist. I'm currently working on a indie FPS project with a small team (Sealed Zone : Prologue) and I have to model various weapons. The first weapon is a old carabine, with less than 1600 tris. http://image.noelshack.com/fichiers/2014/01/1388674910-screenshot000.png…
Haven't really been a forum person much lately ^^ but gonna give this a shot :D I really like gnar but I'm gonna try and make him less adorable hehe~ :) so here are some gesture sketches to start out after that I made 2 colour sketches http://fc01.deviantart.net/fs71/f/2014/292/5/2/s340b1_by_nyamesiss-d83e9sn.jpg…
So I have been trying to bake out the normals of a high-poly model onto a low poly model. With my first try, render to texture was able to bake out the normals, but the quality came out too pixelated, even for a 2048x2048 map. Due to this, I made some adjustments between playing with the projection options and adjusting…
Hey, Polycounters. It's been a while since I participated in a Valve contest so I'll try my best here to really make the deadline... Alright. I chose Luna because she is my favorite hero and the Chinese New Year is alternatively referred as a LUNAr New Year, so I'll try to score some points this way :) On to the first…
You have time until 31st March to finish this month challenge. (ready for game engine model) Anyone and Everyone can participate. We will start a new voting thread one week prior to the beginning of a new challenge where participants can decide on the next concept to work from. [25th March is when we start concept art…
Hi! I'm working on a cartoon-ish game at the moment and we are using vertex color only to paint our objects. Most of the time, I'm colouring per face in 3d studio, so I can get hard edges in the colouration. It works pretty fine in max, but when it comes to export it as a fbx (or any other format), the face color…
UPDATE: FINAL TIME: Thursday at 7:00pm At Lefty's: https://www.facebook.com/events/300713893430298/ It's that time again! We haven't seen each other since GDC and I'm sure by the end of the month we'd all love to share the latest E3 gossip and a pint of beer with fellow polycounters. So how about it? Lefty O’Doul’s,…
Hey ya everyone, been a while since I posted. So I decided to join this years comicon competition and try to get my ass back into gear. I decided to do Laura Kinney aka X23 from X-men(although later she got her own series) Amazingly I actually finished(more of less) my entry. With my inexperience I feel I didn't do her…
Officially you have time until 30th April to finish this month challenge. (ready for game engine model). Though there isn't anything stopping you from finishing early or after. Anyone and Everyone can participate. We will start a new voting thread one week prior to the beginning of a new challenge where participants can…
Hi guys, at the moment I'm training 3D modeling using 3ds max with the help of the video series called "Mastering Hard Surface" by Grant Warwick. I'm not only watching those videos, but I recreate the shapes he makes and sometimes add personal details. But I'm facing a problem with the bridge tool that is not new for me:…