We are looking for a talented 3D/2D artist to help transform sketch design of characters (based on Sugar Cubes) to a set of ready to use realtime game assets in Unity3D for a Game Jam. Ideally you will be working in 3DSMax natively and have good experience in putting animations into Unity3D for realtime mobile. The Design…
Today, Fred Hultqvist announced the start date of Dominance War V: February 28th 2011. Contest Information: * Dominance War V Main Challenge will begin February 28th 2011. * To reduce workload and epic costs, all cash prizes will be eliminated. Only top 1st-3rd artists will receive prizes, but there will still be a top 25…
Job DescriptionFor work on a well-known AAA series we are looking for a tech savvy new team member whose skill set should be located in the spectrum between technical artist and level designer. Our core team of seasoned game industry professionals is still a small group, so this is your chance to influence the workflow and…
Hello again, Ok so im trying to mod this game that is on a FB engine with some of my own meshes, and also using the quixel suite for textures. Ok so while "file diving" into the assets i came across 2 maps 1st is the _t map witch i assume is a tint map that determines what kind of materials are used on the mesh kinda like…
Hey guys! I'm new in this forum and to 3D art. I hope I'll be able to learn a lot from all of the amazing artist over here :thumbup::) To my question..I started this very simple model of a toy car and I've been working on it for maybe a day or two in total so far, this is my first model ever so I've picked something that…
GDC is coming up soon, March 2nd through the 6th, and we've got a meetup planned with the Marmoset folks. [More info on that to come] We'd like to make it a little more special by giving out some t shirts as well to the polycounters that come to mark the occasion. But we can't just give out blank t shirts, no one would…
Hey all, At long last we've finished our fan film project. It's a film made almost entirely of students in the Digital Video program at UAT, with the help of some alumni. Please check it out, and feel free to leave your thoughts here or on the page. http://youtu.be/7yOAZux8ip8 I'll be posting a VFX breakdown in the coming…
Echo what rollin said but just wanted to add my .02cents - on say how i enter challenges so they are not a total loss. (i.e. what do i want to learn.) For the wild west challenge i wanted to attempt a fully quaded design with good edge flow - i wanted perfect edge flow but time was against me. Below i state what i did to…
@Astrocoolbug Hey sry been away and some how my explorer refuses to keep the pass for here so its ahead ache looking for it. Anywho in a comp atm, but looks like you did what i would've suggested in that you look at your work critically (which you've done really well) also looking at the over watch stuff doesn't hurt…
1st off nice thread title... 2nd, it's too bad that you didn't get an answer but posting a technical question in a P&P thread where people are showing their work probably won't get your technical question answered. Hit up tech talk with a new thread, but I'm not sure a general art board like this will be able to answer a…