We are looking for a talented 3D/2D artist to help transform sketch design of characters (based on Sugar Cubes) to a set of ready to use realtime game assets in Unity3D for a Game Jam.
Ideally you will be working in 3DSMax natively and have good experience in putting animations into Unity3D for realtime mobile.
The Design of Character(s) that you will be working from (including some but not all their facial expressions) see http://sugarengine.org
For general Inspiration of Character/Environment look/feel we’d like please see :
https://www.pinterest.co.uk/kamstar1/blocky-art/
Art direction : 3D and nicely textured, but keep things low poly, cute, sweet, they are meant to be Sugar Cubes! The game is realtime with potentially lots of similar characters on screen at the same time, so we need to use textures to animate the eyes/face and make them look different or react (also will need a LOD for close up and when there are perhaps 20 of them running around the screen).
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We also need 2 Environment, one as a green open field ‘world’ theme and a fire & ice theme. Again very simple, highly optimised for mobile 3d.
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To pitch :
1 star : provide link to portfolio showing skills with 3DS Max and Unity for Character/animation/environment
2 stars : portfolio includes blocky styles envo or character
3 stars : you produce a quick pitch based on the inspiration and brief above (spending no more than a couple of hours on it.)
ALL : please provide hourly/daily rate in Euros.
We can use Upwork or Freelancer.com or have any other financial arrangment to pay for time.
We use Skype, Whatsapp, Slack
We use Dropbox
We would like someone ASAP ideally to start no later than 1st of July if possible.
To apply please visit http://playgen.com/game-art-freelancer/