yeah dump the files so we can fill the holes. Once there is one person sharing, others will follow. Here are some zips of the subdivisionmodelling forum (the pole zip is too big for the forum)
its quite hard to follow what's going on in the video to be honest i dont think you have much choice but to chuck some breakpoints in the BPs and identify which test is failing - it's probably a lot easier when there aren't 50 NPCs trying to do it all at once
Hi, I have recently launched my new Instagram account dedicated to showcasing and promoting our latest Unity Assets. I'm mostly focused on Unity Visual Effects, Shader and Post-Processing for games. New assets and video will be release from time to time, and offer a range of assets on the Unity Asset Store, both paid and…
Followed through Scott Spencer's zsphere technique and using that technique I created a simple zsphere model that follows the basic shape of my character. Adaptive Skin. Made some changes to follow the basic shape of the character.