Hi, I am having an issue where I would move the model with the root_ctrl and the IK doesn't follow it. Like so:
This is when the FK/IK switch is turned on FK. If I turn it on IK, this happens:
https://imgur.com/a/4ZZ6sf5I am a beginner at rigging, so I don't really understand the nature of the problem. Does it have to do with the constraints? Or the nodes of the FK/IK switch?
Replies
The rig is made from scratch (it's a student assignment), so it's not advanced skeleton from Maya.
The IK controllers behave as they should do, only if the model is located at 0,0,0. However, if I decide to move the model elsewhere, the IK rigs lag behind.