Hello, first time posting here. I have a mod I am working on in Skyrim, but I have discovered that my own skills are not up to the task. I am looking for someone to help create a fairly unique argonian head texture for my project. I have a uv wrap tga file with a higher poly head mesh prepped, and a specific look in mind.…
Greetings fellow Polycounters! As the title suggests, I am a 3D artist with a focus on characters and textures. My skill set includes: * Low Poly Modeling * Hand Painted Texturing * Blender, Maya, Zbrush (Basic) * Photoshop * Unity * Video Editing (Premiere, After Effects) Current Status: Available for work. I love…
Has anyone had sucess with this? I'm trying to align a video file I made with my TV messh. Every other video I've seen on this, they apply it to a BSP, which you can scale/ stretch the texture on it, to my understanding you can't do this with meshes. So how do I get it to align. It seems the videos I HAVE seen just show it…
Hey folks.. I've asked around a lot and I can't find the answer, so I'm posting this thread. I'm curious if there's a way to paint directly on the texture of a lowpoly model in zbrush, without the use of projection/polypaint/etc. Basically, the way you would paint on a model in Bodypaint. There are definitely workarounds…
Hello , I was wondering what woudl be your workflow if you wanted to make a Wall texture .... I mean a realistic one , taking a real image of a brick messy wall from a castle . You get the texture, you make all the tiling , but then how you do to get a realistic extruding normal map ? Most of the tools that automate the…
well for some reason I can only search like once a day on this forum lol, so Ill have to ask this question maybe prematurly. however I havnt been able to find it anywere so maybe not. I am wondering if there is a way to project a texture on to a model, then bake out that texture in max. I want to do this multiple times on…
Hi everyone I am new to the world of 3d environment and i am having some trouble understanding on how to do floor textures or tiling textures ( if that is the correct term ) The programs I am currently using are Zbrush and Maya and I hoping someone here can give me some tips/tricks/tutorials on how to create what I am…
I have watched a couple of introductory videos for Toolbag 4, and unfortunately the texturing video is missing some vital information. Is the texturing non-destructive? Meaning, it has smart materials ect obviously, but does this also work with manual painting? Are paint strokes recorded in world space? Can I re-import the…
Hi guys, recently I've noticed that modo viewport display show a relatively lowres texture compare to, say, 3ds max. Already did a simple google search but didn't found any simple solution for it. Below is the screenshot; In 3ds max looks like this; In modo it looks like this; Both 3ds max and modo display using the…
Hi everyone, directly to the point Backgroud: I had applied at various studios all abroad. Today got a reply for one from the studio of India. They asked for a test, which is a military vehicle. After 10 days, I'll have to pass them the model and texture(D+S+N)(2048X2048) not just snap. I've never passed a model for test…