I have watched a couple of introductory videos for Toolbag 4, and unfortunately the texturing video is missing some vital information. Is the texturing non-destructive?
Meaning, it has smart materials ect obviously, but does this also work with manual painting? Are paint strokes recorded in world space? Can I re-import the same model with different UVs, and Marmoset will re-project manual paint strokes onto the new UV layout like in Substance Painter?
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