Uploaded with ImageShack.us This is a low poly scene for an animation I making for school. These are pretty much the first models I have ever done so I need some advice. I have been reading as much as I can on the entire process but I am running low on time. So here's the run down. Due to time constraints I'm gonna leave…
Been working on the last month on this piece and am calling it done now, though i was initially thinking about doing more than just the lobby, like an office, bathroom and a special room with a black cube and a room inside. I wanted to use very simple shapes and geometry to keep up with the cube thematic. My biggest…
It's a functional suit of armour. I have 5 years of IRL armoursmithing skills under my belt, and was going to make this, when I ran out of time and money. I was in the middle of working on the texture, when I realized this would be an absolute nightmare to animate... What do you guys think? Would this be possible to…
Hi, first, sorry for the quality of my English, is not my first language but I hope is enough for understanding what I mean. Cartoon Girl Head - 03-03-2015 Here is a project with the help of the tutorial made by Matt Thorup (https://gumroad.com/redbeard), I have not done the torso cause of a lack of time ( works and…
It's been a week now I've been working along with Nksilver5 on a portfolio environment, so I'm opening this thread to keep track of everything and for dem feedback bitsssss ! I'm gonna expose below what we had in mind and all the technical side of the project, with which we wanted to start with first, laying off the hard…
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Issue: Taking over a day to create a simple model. Every tutorial I have seen has taken 40 minutes to an hour. Either their computers are from the year 4825 or I'm doing something wrong. It's most likely he latter. Granted my resolutions higher but my bake is taking over 24 hours. That's beyond disproportional. I admit I…
https://www.artstation.com/artwork/2x6YlY Hey guys! I just finished up my first complete environment in UE4 and thought that I might as well post it here as well, as a first post, and to get your guy's thoughts on the piece. I'm aware that it does look kinda clean for a subway, I definitely could've gone further with the…
So I have a not-vertically aligned leg and need to attach a pole vector constraint. I make careful note of the original pole vectors, and apply it. Of course the knee jumps to the side, so I put in the necessary offset values to bring it back to the original. But once offset, the vector is now super short. Adding a value…