Thanks again Kevin for taking the time to post some process. It's so awesome to learn from the best. That warrior is awesome too. Kilts ftw. I'm trying my hand with some curvatures and such, for something simple like that little circular do-dad how do you decide how many edges/sides to put on your cylinder when you first…
Check out this kickstarter for a AAA quality erotic game with RPG elements that crossed 1 million pounds and interestingly has had little to no initial press coverage. I believe they weren't allowed to present at GDC. Despite smashing its funding goal (excuse the pun) it isn't even a kickstarter "project we love." And it…
I am currently looking for some type of way to wrap 3d clothing onto different 3d figures without there being too much or any serious form of distortion. I have tried using maya wrap deformer and it does work. However, clothing seems to bend and stretch in different directions. I think this is from the clothing following…
Hey guys, it's my first time posting here and after continuous interest in the forum, I decided to dive into modelling again. I decided to do a medieval-esque sword as an easy start, and when I try to get a shot with Marmoset Toolbag 2, the toolbag misreads the gloss map like shown below. Any reason why it would do that?…
Hey, Came across a problem for a material I'm working on. With Tile Sample Color the pattern distribution with multiple Inputs Sorts via the pattern number on top of each other and not sort based off pattern position. Example Image of 3 pattern inputs, and Random Input Distribution. Notice Green circles are ALWAYS ontop…
I'm used to high poly modeling but I sure do have this weak spot when it comes to making high poly models with the intention of baking them onto a low poly cage. So for example. if I have this type of model prepared. Taken from the last post that inspired my question. So with something as complex as this I circled these…
hi every one i have been trying to figure out this one for days now and no succes,heres my problem: i built avery simpe hard surface model then smoothed it just to get high res then topolojyed low res, i did all that just to test the generating system in maya 7 surface sampler tryed many options and allmost came with the…
New to Quixel Suite. Using PS CS6 in Win7 x64 and Wacom Intuos pen. When I sculpt/draw with a brush in NDO, the stroke zooms off the left of the screen making a long horizontal line or tail. I could be just drawing a small circle and when I stop, the end flies left off the screen. The same sort of thing happens with a…
Hello! I am a self taught 3D artist, so I've never had a good explanation on the simple subject of UV layout editor. I understand the UV's are laid out in the top right section of the UV editor, but what about the rest of the space we are provided? (Circled in Blue). As far as my understanding goes, this is used for adding…
You need to know what your long term goals are. If you specialize I think it's easier to point to specific peak in the distance and say, "that's as far as that route will go." Maybe it is everything you want, maybe not. If you focus on understanding bigger picture and develop key soft skills you can go a lot higher as long…