Just finished this piece in UE5.4 Based on a watercolor by Mateusz Urbanowicz II for his book Tokyo at Night. After I replicated the original image I decided I wanted to take it a bit further and put my own spin on it. Idea for the magic beanstalk came after watching the anime Blue Seed and I wanted to make a scene with…
Magic Castle artwork. Done in a few hours in blender 2.80 by eevee. I started with just a castle and improvised all through to this. Real-time viewport https://www.instagram.com/p/B5NSVoNjf-J/?igshid=4xnwborpndsd
About Our 3D adventure game, Dreamland Confectionery, is looking for 3D environment artists to help bring the magical world to life! website: https://dreamlandconfectionery.com/ steam page: https://store.steampowered.com/app/1612560/Dreamland_Confectionery/ Surrounded by vibrant creatures and peculiar characters, Ami finds…
This project is more or less finished back in October of 2017. I might be making some small changes and adding VR compatibility. Here's the finished stuff on artstation. https://www.artstation.com/artwork/PxD0n I started working on an idea I had last year. I wanted to make an item shop but I also wanted there to be some…
Hi everyone! My Artstation where you can see the piece in detail: https://www.artstation.com/aemilion This isn't my first project for 2021 but I wanted to approach the idea of Stylized glass and so I created this magic potion / vial. As a workflow I first modeled everything in Maya, the low poly for the sculpt. I took the…
Just curious, does anyone else have "Magic numbers" they use for their work? Aside from my obsession with seven. For instance in Photoshop I use an opacity of 16 to shade and create value and overall sketch, I also use 44 for smoothing in 3ds max.
I'm currently a senior in highschool, and at the moment it seems my best option is attend the MAGIC program at Miami Dade's Wolfson campus, but I was wondering what it's like. Can anyone who attends share what it's actually like working in the program? Not really sure what to expect ;-;