Hello, I'm having issues with what appears to be artifacts and or warping on part of the arms on this textured jacket. See attached Steps 1. I created a high res jacket in zbrush, then did a re-topology in Maya using Nex Tools and created a low res of the high res model. 2. I imported the lowres model into 3D Coat and did…
How do you guys go about finding companies to apply to that are not necessarily big names and aren't exactly advertising their vacancies on LinkedIn or other job boards? I seem to get better responses from these when applying to them directly. Do any of you have some sort of strategy when it comes to this?
Hello, I wanted some assistance in properly applying the textures onto a human model in max in this video this user utilizes the scanline render. I was wondering what the approach would be in Arnold especially when applying the eyelashes. If someone could give me a hand on the overall shader work behind it that would be…
I'm aware of the method in scanline renders in applying hair materials to an object and yielding results as found in this video. Link: https://www.youtube.com/watch?v=Fqv8vrkWc_4&t=223s Although I'm looking to do so inside of Arnold as I'm doing my best to deep dive into the render engine. I was hoping I could get some…
Hi, I did a quick brick texture to try out the importing process in UE4, and everything went smooth with 1-click with the Substance Plugin, but I've yet to find a solution to how or where should I apply my height map, as It wasn't automatically applied to the .mat. Is the Bump Offset node the best(or only) solution I have…
Hi folks. I'm quite new to 3D and I'm struggling to see how I would apply a texture with a fixed directional "flow" to a curved UV map to ensure that the texture follows the flow of the mesh. As a crude example, here is where I'm at right now: http://i.imgur.com/hEtPudX.jpg Say I wanted to apply this corrugated metal…
Hello everyone, I've had this in my mind for a while. I've been getting contacted by a few companies recently for a position in character art, yet it doesn't say on their website that there is an opening yet, I suppose they are about to open them or something. My question is, can I apply to become a character artist in a…
Had to create an account to hopefully get an answer to my question. I am working on a UDK level and have already created the landscape and material. It consists of 5 textures, 4 2k, and 1 1k. As you can see from the screenshot below, they apply and work fine: However, when I apply a normal map to each of the corresponding…
PROJECT: STEINVAR Adventure RPG on Unreal Engine 5Cold Cup Games is expanding the team for the indie project Steinvar. ABOUT THE PROJECT Steinvar is an adventure RPG set in a northern fantasy world.Players explore an island, interact with the environment, engage in combat encounters, and gradually uncover the secrets of an…
Hello, i have a very big question about the situation. I mean, what I know is, that everybody have to apply on a company with the private portfolio. But... For example: I make 3D Characters and work for freelance, or only make it as a hobby. (EXAMPLE). Someday i get a mail of a famous game company and they ask me if i…