I'm aware of the method in scanline renders in applying hair materials to an object and yielding results as found in this video.
Link:
https://www.youtube.com/watch?v=Fqv8vrkWc_4&t=223sAlthough I'm looking to do so inside of Arnold as I'm doing my best to deep dive into the render engine. I was hoping I could get some help in properly applying my materials through the OSL shading nodes.
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As my own poking around has yielded little to no results.
Here you'll find the appropriate files with the project.
Link:
https://www.mediafire.com/folder/vzje43iu81ocj/HeadI appreciate any help.