Home Technical Talk

Warping after applying texture onto Normap

Hello,

I'm having issues with what appears to be artifacts and or warping on part
of the arms on this textured jacket. See attached

Steps
1. I created a high res jacket in zbrush, then did a re-topology in Maya using
Nex Tools and created a low res of the high res model.
2. I imported the lowres model into 3D Coat and did the UV's
3. I did the Normap in XNormals with high and low res models
4. Then, I imported this Normap into Maya 2013.
5. I imported a texture(fabric texture) from photoshop to Maya and
applied the texure ontop of the normapped model.

After applying the texture, I'm getting some strange warping on the
fore arms of the jacket.

Please advise, if how this is happening and how best to resolve this
issue.

Thanks

Replies

Sign In or Register to comment.