Hi, I did a quick brick texture to try out the importing process in UE4, and everything went smooth with 1-click with the Substance Plugin, but I've yet to find a solution to how or where should I apply my height map, as It wasn't automatically applied to the .mat.
Is the Bump Offset node the best(or only) solution I have to mimic the results I get in Substance Designer?
Replies
Either way just don't forget that using methods like this will impact performance, so in many cases you you don't need a height map.
You could also use your height map as a way to blend in i.e. sand into your bricks or so.
Thank you both for the help!!!