Hello I am modelling speedometer and tachometer for motorcycle In a nutshell it is actually one gauge copied, mostely identical. When baking any map i get the response: [Scene 3D] Failed to load 3D scene. bad allocation [Baking] Baking failed I tried to bake models mesh by name in the same place in space. First I though…
I wasn't exactly sure where to post this question, but I'm running into some issues. Before this "Steam Workshop" thing, I created some models (hats) for Team Fortress 2. I rigged it to the bip_head (or whatever the bone is called) and when I compiled them using the old, lengthy and crappy way, I would test the item in…
We are looking for a very talented 3D artist to produce a high quality, photo-real, 3D model of a jean. We are an exclusively web-based jeans retailer. We have been selling jeans directly to the consumer for 4 years (10 years + in the industry) and are in the process of changing our online jean configuration process. A key…
Okay here are my specs OS: Windows 10 Home 64-bit Graphics: VG248 (1920x1080@60Hz)2048MB ATI AMD Radeon R7 200 Series (XFX Pine Group) RAM:6.0GB Dual-Channel DDR3 @ 803MHz (11-11-11-28) Okay so I'm trying to paint on my mesh in substance painter its like 50,000 quads , But it keeps lagging when I paint, it also gives me…
So I've been modeling for games in my undergrad for about 10 months now, and I've learned more from the internet than I have in school - go figure. But one thing I definitely want help on is my workflow for hardsurface modeling in Maya. Right now, I build the low poly model first, then I use that as a base to build the…
Hello all! I have 10+ years of experience with 3DS Max, I primarily focus on hard surface work such as weapons and vehicles, but I'm not limited to just that, I can make environments and certain characters using Zbrush as well, but I'd personally like to focus on hard surface work, that's where I'm most comfortable. I am…
Issue: Edgeware renders black I'm trying to make a mask with an MG Metal Edge Wear generator. I have been following the two Youtube tutorials from algorithmic on the subject. They don't do anything particularly special. Just add the generator, the maps, then play around with the grunge slider. Yet it's not working for me.…
Hey, all. First time posting here. :) My BF is an environmental designer, and I'm a photographer and graphic/web designer. He loves this site and the community so....he urged me to post my question here among all you artists. I'm creating an online portfolio on the fly to quickly apply for a job with another company in the…
Hey, i´ve upgraded to windows 10 recently and i am having some troubles with my 13" cintiq touch controls. whenever i try to do some touch gestures for pinchzoom, rotate or pan the pivot point for all these controls seems to be outside of of the visible area of my cintiq. This results in really unusable controls through…
We have a character that is split up into many pieces which will be used in a game. They need to be separated in order to do runtime customization and swapping. These pieces also should have / share blend shapes. This is fine for the head, as it is separated and contained. But we would like to have blendshapes that effect…