Heyo! I am just starting up a new 2D game project and I know I will be needing assistance for the artwork. It is something I want to have more effort in since it is a card game so I went looking around for people looking for unpaid work and found this website. Concept: My project is a card game playing on a typical rpg…
I finished this months ago, but hadn't gotten around to doing renders for it http://www.artstation.com/artwork/k4eeY0 . This was a fun asset I did on stream for a community challenge I created called Bacon Jam. This one was on old PlayStation 1 games and I decided on creating the Nop-03 Sarubia Tank from the Game Metal…
Hey Polycount, I have not posted here in a long time but wanted to share a project I just finished. It's all modeled in max except some surface detail on rubber after I poly modeled it. (LARGE IMAGES) Feedback welcome. I have more images and descriptions on artstation: https://www.artstation.com/artwork/GqXKB…
Hi everyone, I'm not sure if anyone would be interested in this, but
thought I would give it a shot just in-case any artists out there is looking to
do the same . I'm developing a series of prototype games (small games).
The games are created to explore areas of game mechanics and production. One could
think of the game…
She is an old witch who lives in one of the coldest place on Earth, where no one could survive without power. Despite of this appearance she faced a lot of battles against other wizards and warriors who wanted her power, so she uses it to protect herself against new attacks and to protect a huge secret that only she knows…
This is my first prop from the Wild West prop render competition found here, https://www.artstation.com/artwork/xarZr and https://www.artstation.com/contests/wild-west/challenges/40/submissions/32163 I started off with inspiration from this concept https://www.artstation.com/artwork/DOlw0 by Tiago Sousa. From there it grew…
Hi, guys! I was inspired by few people to make a fan version of Oseram malevanguard from Horizon: Zero Down game. First thanks Brendon Isaiah Bengtson for his videos. After watching some episodes I really understood what character I'd like to make)) Second thanks to amazing artists who made those concepts to work with.…
Hey everyone, it's been some time since I've last stepped into Polycount and I felt like showing my last artwork, based on the film Kagemusha. More shots and views: I wish so badly I could change some parts like the face, but the project was already taking too long between going back and forth so many times and I decided…
Inktober is almost at a close, I won't lie and say I've been doing one every day, but for a send off I wanted to create something pretty grand with Substance Designer in an inked style, everyone was asking for a tutorial too so I thought I'd video the entire process, explaining along the way my thought processes and…
Hi there. Previous year and a year before it happen to be quite busy: during this time I worked on a few motorcycles for the recently released “Ride 2” game. It is fare to say this game is a motorcycle racing simulator, so accuracy of the model was a primary aspect of given requirements. I performed a few different tasks…