Hi there. Previous year and a year before it happen to be quite busy: during this time I worked on a few motorcycles for the recently released “Ride 2” game. It is fare to say this game is a motorcycle racing simulator, so accuracy of the model was a primary aspect of given requirements. I performed a few different tasks for this project and I'm going to post a few more later.
Kawasaki KR-1S
I created hi-poly and low-poly models, normal map and part of lod's. Couple of lod's and other maps (such as diffuse, specular, etc.) were made by other artists.