I started off with inspiration from this concept https://www.artstation.com/artwork/DOlw0 by Tiago Sousa. From there it grew larger and larger as I tried to keep the scale of the prop down but instead kept adding more detail. The texturing is atrocious and I will be redoing it in time, most of it was literally a last second change and as such the previous texturing was significantly better but there was no time to re render before submission.
Apart from the texturing the geometry and composition I quite like and as such I will be coming back to this in time to fix the many mistakes made during it.
Replies
Saying that my next project is a fully interactive wallpaper mixed with a sci fi elements (probably a futuristic city built up on the old). So ill see how well my design theory holds up with conflicting motifs