
I wish so badly I could change some parts like the face, but the project was already taking too long between going back and forth so many times and I decided to finish it and move on.
Here's an early concept I did to have an idea of how the character and his pieces are going to work, even if it's just really simple stuff. It went through a lot of iterations in the end, but the base of the character is still there:
Thanks for watching! The animation and rig were made also by me using Rigify in Blender.
You can see the Marmoset Viewer and some other things in my Arstation: https://www.artstation.com/artwork/LDvwv
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Yeah the animation is not perfect by any means, I did it to test the rig and because I just love seeing my characters move. I will try to learn some animation soon too.