Greetings! Here is the beginning stage of a personal project I am working on. I would love to share my progress and hopefully get some feedback from this awesome community. Going for a dark fantasy tone with strong focal lighting and readable shapes. My goal here is to take this scene I have built and take it into Unreal…
Alright, one character for portfolio done, time to work on another. Wanted to show you some progress on character i've began creating, it's based on this concept ->>> https://www.artstation.com/artwork/xzax42 by this dude ->>> https://www.artstation.com/manuhell and he's very cool for letting me use his design <3 Check the…
I am currently a student looking to improve my skills over the summer going into my next year of study, I have set myself a project to make a Ferrari F40 with full PBR textures. I will be using this thread to show off my progress, I plan to post here most days. I am still quite new to 3D so any help or advice would be…
still a work in progress... I still need to tinker with the lighting more and add some more small details, but hopefully not much more to spend on this..... oh and I need to lower the fog density on the freezer. comments, suggestions would be apprieciated.
Hi, This is going to be a diary of my day to day development of the Mi-24 D Hind. Iam currently doing the base mesh in max, The mesh is sub divided with OpenSubdiv so the idea is to UV the mesh with edge loops and then Sub divide over the top to get a smooth finish. OpenSubdiv doesnt warp your UV's so its great. Any crits…
Hello, Here's some new artworks and progress for some concepts.. i spent a lot of years doing just a characters artwork, then i decided to do something new for my portfolio, some landscapes and environment concept art.. please take a look and let me know your feedback and critics. For More stuff, please visit:…
Hi everyone. I'm working on a Warhammer 40k dreadnought that's been kit bashed together from a few other dreadnoughts and some stuff that's purely original. Here's a rough mashup that I made to give me some direction^ Here is the progress so far There's a lot of refining I would like to do to the model overall as far as…
Hi All, This is a class game project model work in progress. Right now I am working on normal mapping this guy in z-brush. It is a villain for one of the boss fights and supposed to look tall and skinny yet have broad shoulders for intimidation. the upper torso will be textured like ice and the bottom portion will be…
Hi everyone i am making a bust of morgott from elden ring, before i proceed with detailing i want to ask you guys if you look it correct with the proportions and other stuff, addionally i want to share my progress in this post. some references from the game
Hi guys, been a while Recently I watched Pirates of Caribbean and got a little inspired to try to make a pirate. Instead of Mr. Sparrow I decided to try to go with a woman based on my own concept. innocent look and deadly, hope in the end will turn that way. Some work in progress pictures, still far from done: hope you like