Hi guys, been a while
Recently I watched Pirates of Caribbean and got a little inspired to try to make a pirate. Instead of Mr. Sparrow I decided to try to go with a woman based on my own concept. innocent look and deadly, hope in the end will turn that way.
Some work in progress pictures, still far from done:
hope you like
Replies
yes that is correct, first i made a quick sketch with fibermesh than I created the hair mesh in maya, uvw-ed and polygrouped than sculpted some quick lines by hand just to not look plain in zbrush. Didnt paid much attention since I am going to go fully alpha later and bake the normal map from texture.
more progress:
going to create another pose render with the flint wep as well, than start texturing
I'm totally thinking about Ves from Witcher 2 :
That kind of tight pants are really sexy.
Also, I don't want to be rude but the pistol sucks ^^. The materials don't look hard enough, especially the wood, I'm sure you can do a lot better.
Keep it up.
thank you, at first I really didn't know how to go with the lower part, I really liked this type of skirt making her more unique pirate but I knew the back wont be interesting, so in the end since won't take much of time I decided to go with another lower as well, to make two different renders in the end
I will keep you guys posted
p.S
Shawn
/from email: thank you, I used to do celshade a few years ago when I was working for a mode called dbz hood, not anymore, sorry.
If you want to keep it unique how to go with a long skirt-dress, which is cut short in the front and left long at the back? (thinking of Elisabeth dress in Pirates of the Caribean 1, take the lower part of it and cut out the lower front part)