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WIP - Deep dark wood - (Block out Phase)

Greetings! 
Here is the beginning stage of a personal project I am working on. I would love to share my progress and hopefully get some feedback from this awesome community.  
Going for a dark fantasy tone with strong focal lighting and readable shapes.
My goal here is to take this scene I have built and take it into Unreal and make everything from scratch. 

This early on in the process I'm simply thinking about composition and scale. So things are extremely loose. The Polygons are low, making it easy to manipulate. 

I'll probably spend a few more hours in Maya building out this 3D sketch and then bring it into unreal where i can start adding some lighting and depth. This should help create some focal point(s). 
I'm extremely excited to get this thing to the next phase and start to breakdown what the challenges I'm working out. 
Again if anyone has any critique/ feedback it would be greatly appreciated! 

I look forward to sharing more with y'all :) 

-3dom


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