I am currently a student looking to improve my skills over the summer going into my next year of study, I have set myself a project to make a Ferrari F40 with full PBR textures. I will be using this thread to show off my progress, I plan to post here most days. I am still quite new to 3D so any help or advice would be greatly appreciated.
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When gathering references I made sure to gather as many angles of the car as possible, making sure all key edges are clearly visible. I also made sure my blueprint contained as much info as possible such as high, width and wheelbase.