I'm folowing this guide located here: http://www.polygonblog.com/3d-monster/ and I noticed that all the quads are flat in the guide, but in my version, they are all harsh and triangular: I am following the guide correctly (I hope) but my quads come out all triangular even though I am doing the same process. I am shift…
I am unwrapping a simple object and need some help. In my texture editor i turned on "shaded uv display" so i can see where my errors are. I know blue means everything is good but other colors? I want to know what the other colors mean and if there is an error, like I think there are a lot in my pic, then how do i locate…
hey guys, so I'm checking out modo at the moment. I'm a bit confused with the materials and could use a bit of help- it looks like I need to specify a uv set in the material properties (texture locator panel). So, my question is how do I have one material applied to several objects with different UVs, if I have to specify…
Here is a scene I have been working on. I still have to build the scene, I am just working on all my assets first and getting the mood right before I put it all together. My lighting is not final at all nor is the placement of assets. My focal point is going to be the Mausoleum and tree. I have a couple more assets to…
Hey guys! We are working on a game using Unity (on version 5.3.3p3 right now). We are baking GI and Lighting using Directional Specular. I generate all of our lightmaps in Maya. We've stumbled across this weird artifact and I'm not sure where it's coming from. It only pops up in a couple locations and is pretty annoying.…
Hey everyone, my name is Quinn, I was the Lead Concept Artist for the video game Sins of a Dark Age by Ironclad Games located in British Columbia, Canada. My primary focus there was Character and Creature design. In addition to that I was also called upon to texture final models, create graphics for the UI and produce…
Hi guys, I'm trying to create a shock wave effect. Here's what I have at the moment: These are just 2 simple shock waves that go out from the blast location, I'm trying to create a similar effects but that goes inverse, from the outskirts - inwards. How do I go about doing this? I've tried so many things, the cascade is a…
justin came over tonite and we rocked out a bit and recorded this cover of a timeless classic i wrote the main music progression and did the midi drums and guitars justin did vocals and bass guitar lyrics were a collaboration borowing a verse from the original song from the movie rhinestone this is my first mix of it…
i started a concept based on the pikes place market starbucks which is like the first location: http://twitpic.com/k27wu got some pics of the place on wednesday and started the model tonight dunno where im going to take it... not futuristic... maybe a little run down, not beat though..... kinda unpleasant and low yet taken…
Right now we have: March 15th, 6:30 PM @ Acropolis Pizza in Kirkland. http://www.acropolispizzapasta.com/index.html Address: http://tinyurl.com/a8y2uv9 Karmageddon was the one who gave this location. Though she mentioned that they don't split checks. BRING CASH so you can give it to the central payer. What we need now is…