I'm folowing this guide located here:
http://www.polygonblog.com/3d-monster/ and I noticed that all the quads are flat in the guide, but in my version, they are all harsh and triangular:
![idoqjm.png](http://k.min.us/idoqjm.png)
I am following the guide correctly (I hope) but my quads come out all triangular even though I am doing the same process. I am shift dragging edges (is this the same as Extruding in this case?) but the triangles than constitute the quad are not coplanar...
Replies
I guess I must have gotten confused when it says to extrude the arm and it came out wrong since its not a planar quad.