Hello all! I wanted to take you through my current project which is a 3D character of mine in which I will be incorporating a likeness sculpt for practice. I'd love to have some critique and take you through the process so far. Starting point and self critique: Progress work 1 and peer critique: Post critique and 3rd pass:…
NOV 2020 Edit: This project has been complete. It can be found on my Artstation. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- FEB 2020 EDIT: The initial project is now…
This thread is to document my progress on a small scene I'm making. The project as a whole is meant as practice in environment art and material art. I hope to speed up my pipeline and iteration process and not get stuck on details. The idea is to not follow a specific piece of concept art, but to piece together several…
Hi guys I was wondering if people could help me. I'm in my last year of university and for my final year project I am doing a lighting project by recreating chosen lighting styles without the use of post process. I'm using 3DsMax as that is the program I am most comfortable using. I already have some progress renders and…
Hi Everyone! I am starting this topic as a documentation and showcase of my work process in my Pathfinder Core Rulebook scene project. It`s a personal project for demo reel purposes and the ideia is to translate to a real-time scene the Pathfinder Core Rulebook illustration done by Wayne Reynolds:…
I got interested in video game oceans with really high waves some months ago that can be ridden with speedboats, submarines and all kind of vehicles. Maybe the results will be some kind of game where you can construct your own boats, something like the the old movie Waterworld (Mad Max on water). Next step is implementing…
Hello I'm starting this thread to follow some of our game making process. It's a game about a squirrel terminator who is sent by humans to infiltrate and destroy the last known squirrels on the planet. The game will be a side scrolling shoot'em-up platformer but with 3D graphics (using Ogre3D as graphics engine). The game…
Hey Guys! I'm Dan Francis, otherwise known as IchiDan (sounds like i have so kind of disease, I'm fully aware) I have had this on my mind for a while, and finally came to the conclusion that this sketchbook wont create itself unless I do. So here i am, I'm am currently a freelance artist (looking for a new studio position…
Hi everyone! I want to start my first WIP here and also this will be my first try in the lowpoly creation and in the gamedev overall. I'm the big fan of the elder's scroll style. For many years I wore the idea to create something based on the elder's scroll's world and finally I've started! My aim is to create a clip with…
Hi Polycount! I wanna share with you a WIP of a fanart cinematic project that I've been working in collaboration with my friend Victor Hugo Sousa, who was responsible for the model and sculpt. https://www.artstation.com/artwork/xEwLR I never textured a full torso before and due to the lack of proper cross-polarized…