I use a simple toggle wires script to toggle the wireframe of the objects in my viewport on/off. However, I’d like to take this a step further: to any cutters visible in the scene (regular geo with its display type set to WIRE), also them vanish on/off too. I believe the quickest way would be to toggle the Show in Viewport…
I was wondering if there were any scripts floating around for these apps (specially Maya) that would take a mesh that has UVs, and create a flat 2D mesh "unfolded" according to its UVs, like you can do in ZBrush. I was experimenting to see if it would save me some time at transferring textures between meshes. Sometimes…
The only way I know of how to make seems are along edges and vertices. But is there a way to create "custom" seams between faces without adding geometry to create ID color maps for texturing purposes? Hopefully the question makes sense. For example, left is the default geometry, right is where I would like to add a seam…
Hi, I am looking for a freelance low-poly character and environment artist for a Unity game, similar to Zelda - Links Awakening (perspective).If you are available, interested and have experience in this kind of art, please contact me at c.noeth (at) mcpeppergames.com - Chriswww.mcpeppergames.com UPDATE:Thank you for…
Hi everyone. I'm quite newbie with 3d modeling and I started character modeling few days ago. I found quite many tutorials but most of the new ones using Zbrush right from the start and then you Max or Maya for retopologize and in the older ones, they use Max or Maya for basic character structure and then they use Zbrush…
I've always avoided booleans cause they always make a mess of what Im trying to do. today Im making a water container... https://turkish.alibaba.com/product-detail/1000l-square-plastic-water-tanks-with-frame-1060310428.html (the above image is just for this question, its not the actual model.) so far, using the sub surf,…
Heya peeps, I was wondering if anyone knew any tutorials of ways one could export a set of animations for DAZ and into (example) Max in a clean and uncluttered way from where you can then 'bake' the animation to either CAT or Bip? The reason I'm asking this, is I finally got a friend of mine to 'upgrade' to said…
Hello Polycounters! I am currently working on my project which includes 5s animation. Everything seemed to work fine during the viewport animation, but unfortunately after rendering it turned out to be a problem with the grass animation. I will describe my way of thinking so that we can determine what the problem may be. I…
Hi folks, finally, I complete my pack. You can access the video containing the highlights, so please, have fun! Video preview: https://youtu.be/vkZXnj2-5tgProduct Link: https://www.artstation.com/a/7088305 Accompanies:104 .TIFs 104 .PSDs VDM Zbrush - Separated by CategoriesTutorial How to use in Substance PainterTutorial…
I've set a goal wanting to remake this logo in the highest possible fidelity to the original, but I've hit a wall with it and frankly do not know which steps to take to continue my progress. here are the references for the model: animation reference(not the model): here is what I've done so far: the obvious issues: I'm…