Hello I´ve discovered something really odd in the latest version of dDo. My photoshop version is CC 2014 summer edition (latest). The bug is as follows: When creating a new project, you HAVE to set the TD to a value that is power of two. If it isn´t power of two, then smart materials get really, REALLY miniscule tiling on…
Software: Maya 2016.5 Ext 2 Operating System: Windows 10 (latest) ISSUE Hello everyone. I was finishing up a model and closed Maya. I opened it again (without opening a file) to do something else and the top menu bar (The one that says file, edit, etc) disappeared. Not sure if there is an official name ISOLATING PROBLEM…
Hi, I keep hearing people say if I don't import normal map as normal map in Unity, I will see some quality lost to normal data. As far as I know, this is caused by texture compression and each channel have different number of bits, so Unity shuffle channel on normal map import to get better precisions. Question is: If I…
Hey all - I would like to find a way to make it such that edges do not display on my selected mesh while in, say edge mode. Though if I could just turn them off all together so when I'm in object mode they don't display either, that would be great. I want to do this mainly during hardening and softening edges, and other…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Hey, I tried searching about this information a bit and was surprised not to find anything. I have issues with when I create Smart materials (in 1.6) within groups sometimes they land in a completely different place then I expect. Sometimes they land in a group outside my current selected group (woot?). For instance, I…
Hi, I am working on an interface similar to graph editors, timelines or similar windows for displaying animation keyframes and curves such as those in many 3D DCC packages and engines. Just to be clear this is a 2D window, not a 3D viewport. My aim is to recreate a behavior where you hold a mouse button and drag left/right…
Hello Polycount! I am having a rendering issue with 3DS Max 2017 and Mental Ray. I have an animation that is 88 frames long and on frame 47 for whatever reason the shadows, reflections and spherical environment map break (Do not render) only on this specific frame. - I have 5 light sources, ( 2 spot lights and 3 point…
Software: Maya 2016.5 Ext 2 Plugin: HardMesh 2.1 (trial) Operating System: Windows 10 (latest) Hello everyone. I would like to try out HardMesh for Maya because it looks awesome! The only problem is, I can't figure out how to open it. I have been using the following documentation. I installed it and verified the two…
I'm not sure what's going on here, but Suite seems to be completely broken. One of my dynamasks wasn't rendering correctly so I tried rerendering the project, but that just resized all of the maps to 1 x 1. I reverted the changes and attempted to regenerate the dynamask by using the preset I had started with, but that…