It's been a long time coming but it's here finally... Instead of just the odd appearance in WAYWO, emerging from the depths of obscurity now and then to ask for feedback. I also have some work on the NDA shelf I'm eager to post in future but you know how it goes till then. First of all let me dump all the junk from the…
Hello, I know there is no specific answer to this question, but in your opinion, what are the best colleges to study a graduate that can give me professional quality in modeling and sculpting (best teachers and job opportunities)? Also, if they are public schools or offer scholarships to international students, it would be…
Hello, I want to be a character artist and today I am learning anatomy along with sculpting in Zbrush. I saw some interviews with pro character artists, and some of them mentioned that they have a human figures that helping them to maintain proportions and improve quality of a work. I inspected some local and online…
Hey to all, I was wondering if anyone knew a way to make this work in Mudbox. I'm trying to tape my Pan to my LMB, but would also like my sculpt to be in LMB also when my cursor is over my mesh. Same story with Rotate. Essentially, have the same functions and tools as ZB when it comes to movement in the screen space as…
Hi there, so I've been practising facial likeness sculpting for the first time on Zbrush so I decided to recreate this art 'Bellamina's Blood Fist' by Arhiee and concept by Shirin. Im currently looking into trying to change facial proportions so it fits the OG artwork, but whenever I do at this stage, I just end up not…
Hi ! This is my First finished sculpt/model. I'm fairly new to 3D overall, so some feedback would be greatly appreciated. I'm also new to the site so sorry if i have missed something. softwares used:- Maya Zbrush 4R8 Thank you in advance :smile:
Hey guys, I hope all is well! I'm curious if I'm going about this in a proper way.. So I'm creating a Robot, first starting with box modelling in Blender. This model has many overlapping objects This is how the model looks, most of the pieces are seperate. Your thoughts on taking this into Zbrush as their own polygroups,…
I agree with this one! Although for really super simple characters its more of a question of being good at volumes, which is something you learn with anatomy and the quickest way to get your anatomy up and running is by sculpting studies in zbrush while you have good reference beside you. If your stuff is looking crap to…
So, I'm traditionally a programmer/designer, but have been wanting to expand my knowledge of digital art a lot recently *most of which has taken form in getting used to Substance Designer and Substance Painter *but I also wanted to try asset creation. My choice for this was Zbrush because it seemed to support a more…
Hi there. I'm trying to make a brick wall using bricks sculpted in Mudbox, imported into 3DS Max, and instanced to create the actual wall. The problem I'm having is that the scanline renderer will cause everything on my computer to freeze up when I attempt to bake out a map. It's get so far and then the memory usage will…