Hello,
I want to be a character artist and today I am learning anatomy along with sculpting in Zbrush. I saw some interviews with pro character artists, and some of them mentioned that they have a human figures that helping them to maintain proportions and improve quality of a work. I inspected some local and online stores, but didn't find anything good for the purpose, only some wooden puppets. Can you please recommend a human anatomy figure please?
I heard that there are advanced ones, that can be assembled from details and they uses magnets or something...
Please help.
Replies
https://shop.3dtotal.com/3dtotal-s-anatomical-collection-male-figure
https://shop.3dtotal.com/anatomy-figure/human-anatomy-figures/3dtotal-anatomy-adaptable-male-figure
If nothing else they make a beautiful ornament.
Why not start with studying digital anatomy figures/scans first and then maybe get an expensive maquette when you're sure you will continue sculpting?
Yes, that's the site I was trying to remember. As for the errors with the 3dT maquette, it's only minor(one of the scapula muscles origin/insertion is inaccurate I think) but really, it's trivial, as you'll have tons of other refs available, but if you're that worried then go with the anatomytools one.
Get a dead body and cut it up.
Don't repeat a common novice assertion that simply 'copying' a figurative still life or whatever anatomical formated material ripped from some online resource...
...you'll somehow be holistically infused with ability that typically takes years too attain. So to that end I stromgly recommend a dedicated workshop specifically tailored for 3d artists:
http://www.scott-eaton.com/anatomy-for-artists-online-course
Scott Eaton is a digital sculptor pioneer and was also traditionally trained in Florence Italy. Anyway, FWIW in my honest opinion a really worthwhile investment, not only financial but requisite time and effort as well.