Hello every one, i'm always wathing the perfect models at the home page and i really wish to be good that way and ableto model a complete humnoid or creature model that way, So, Is it possible to get any good serquense of tutorials, or any E-Books. i do modeling using 3dmax 7 and you can check my art work :…
We are looking for someone who has experienced with animation, and rendering properties for our existing character models that is already rigged, and textured. We are trying to create a simple poster art with our first champion unit in our game and some portrait renders as well for in-game UI button. Below is what we have…
This is a model for a game in development with Unreal Engine 3 (UDK). All images are from the same model, which can be customized in the game through morphs and different elements for hair and clothing. Has 12,000 triangles and all renders here are in-game. There are many things to correct, especially in the normal map, in…
I am wanting to move my model a bit (just wanting to rotate the neck). Right now it is in symmetry but i dont know if i should move my model then retopo it or just retopo then move?? If it is the ladder how would I retopo my model then move it and still get my high poly detail on my "moved" retopo model?? Any answers would…
Hello! I started modeling an orc based on world of warcraft style and I'm having a problem modeling the head because I have never modeled a head before. this is what I have so I need an idea of how am I supposed to model the head? I tried to start off a plane and then dividing it to make the eyes / nose but its not really…
Hello all, we launched a 3D model search engine, which finds 3D models on the Internet with simple keyword search. The models can be previewed right on your browser without any plugins! (Chrome and Firefox recommended). Here's the link: http://www.yobi3d.com Also check out our interview on The Verge…
Position Information: Position: High Poly Character Modeler Starts: Immediately Duration: 3-4 Months or longer Type: Off-site Contractor Pay: To be negotiated About This Position: High Poly Character Modelers will be able to: A) Add geometry and detail to game resolution models for use as source material for normal maps.…
Hi, I;m on the wall about how to model Zero's breast plate. The "bulbs" are posing some difficulties. Would you model the whole breastplate as one mesh with "bulbs" or Do i model the breastplate separate and model the bulbs as floaters and attach later?
Hi my name is Jacob Lubinski. I have been creating models
and making levels for around 15 years now. I specialize in making models for
real time games, and I have modeled hundreds of unique models including
vehicles, buildings, terrain, and more. I am currently looking for some freelance work (paid only). I am willing…