We are looking for someone who has experienced with animation, and rendering properties for our existing character models that is already rigged, and textured.
We are trying to create a simple poster art with our first champion unit in our game and some portrait renders as well for in-game UI button.
Below is what we have currently but as you can see, it is very poorly positioned, and posed. We need someone who can execute a great pose with our model!
We also need our walk and attack animations rendered up to 16 frames each as well because we out sourced the original modeler for this character to render the frames which he did but we did found out that we would need the shadow pass and object rendered separately so the shadow of the unit wont overlap other sprites in game since our game is ran on pre-render models of 3D.
If you are also a character model, let me know your quotes on character models as well! We need a bunch more character for this game since it is also a collective type.
My contact email is jacky.ruan@mirpartner.com
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