Hello!
I started modeling an orc based on world of warcraft style
and I'm having a problem modeling the head because I have never modeled a head before.
this is what I have
so I need an idea of how am I supposed to model the head?
I tried to start off a plane and then dividing it to make the eyes / nose but its not really working :S
Replies
Have a look at http://www.youtube.com/results?search_query=head+modeling
We have a wiki.
Read it!
http://wiki.polycount.com/wiki/Category:Character
Look for Character Topology Head
Also, add deformation topology for your limbs. They're not going to bend properly with what it is now.
thanks! didn't knew about the limbs issue