Hi Polycount members! I'm new to the forum, as I searched for a more active forum than my previous hangout CGTALK (even though my activity there has been waaaaaay back). I work as a 3d artist at a (mostly) real-estate targeted visual agency during my day job and work as a photographer on the side. Anyway, I'd like to say…
Hi all! I am new to Polycount and 3d art in general. I am 18 years old and I have been gaming a long part of my life already and I love game development for a few years already. I got programming school but I'd rather learn the artist side of the game development. I recently started of with Maya and I was hoping that some…
Hey guys, My name is Jean Pierre Vargas, I'm a 3D prop and environment artist from Spain. I have worked in the past in VR games, for a local company called Delirium Studios. There I was creating props and environments for their game Unforgiven VR: https://store.steampowered.com/app/546210/Unforgiven_VR/ Since I left the…
Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…
Hello polycounters. I am wondering if anyone may still have these matcaps. The reason I ask is because I was browsing through the 3D Total forums when I came across the "MATCAP LunchBox" thread which is 4 year old thread (yeah I know I'm 4 years late) and found some good zbrush matcaps. I wanted to download the matcap…
Hello, Polycount! I'm currently a QA Tester at ArenaNet, but I aspire to be one of the 3D character artists- not just the person who looks at the art. Admittedly, I'm a bit of a 3D neophyte; if I can kick enough butt at this art test, I may have a chance at an internship/entry-level position (which means a LOT of time with…
Hello Polycount! ;D After that inspiring speech by Adam Bromell at IGDA I just watched, I figured it would be time to step again from the dark and become something more than a lurker. Been studying multimedia for 3 years but getting in 3D at university in Montreal. There's this project I decided to do in 3D, a penguin…
Hey Polycount, Bit of a silly question here, using max 2011 I have this green box and a blue edge: http://gyazo.com/73eec990b698079d1cec9e00e83628f9.png I've got my snap tools set to 3D > Edge/Segment and I have use Axis Constraints ticked. I want to drag that selected vert along the Y axis and have it snap to the blue…
Hello Polycount, I've been a passive reader for a long time and now I really need your help. First of all I'll introduce myself, I'm Marc Castellanos programmer, pixel artist and newbie game designer. I have made a game with Unity with 2d npc's and characters and Isometric world, looks cool I've posted a link on my twitter…
Hello, polycount ! First an intro: I have been making casual 2D games for way too long, and have comitted to developing a portfolio that will get me hired at a "real" game studio. Last time I worked on a 3D realtime game was in the PS2 days, so much of the texturing and shading techniques are new to me. Having decided that…