Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish.
I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount.
The original model is based of the car from toy story... awesome trilogy. Im not sure of the amount of polys / tris but i will find out and update later. IM not really clear on the concept of UV mapping but i did manage to get some textures on the model.
Making this model i learned a few things for starters.
How to manilpulate 3D objects.
Nurbs and Subdivision modeling.
Modeling with splines.
Using patterns in modeling.
Please critique my model... rip me apart!
Replies
Looks like the DT tutorial though..
http://www.digitaltutors.com/tutorial/1151-Introduction-to-Modeling-in-Maya
ProTip: There's no point in taking credit for or asking for critiques on something you created from following a tutorial that breaks down the entire process step-by-step. Since you're young I'm just giving you the advance notice on that now.
Here's my "first model" as well:
Now go create something original first using the techniques you learned from Digital Tutor's Intro to Modeling in 3DS Max, and then ask us for critiques.