This is my first Polycount post! Nervous and excited all at once. But here goes Attachment not found. Attachment not found. Attachment not found. Attachment not found. This is concept of armor I designed for a game idea I have. I wanted some of the main character's attacks, dashes and possibly dodges to be powered by jets…
I'm currently working on a science fiction corridor for a university assignment. I'm trying to create something a little more atypical than a darken hallway by creating an outdoor maintenance passage that has a dusty, arid feel to it. As of right now it's rendered out in mentalray, but I've been creating a lot of modular…
As this is probably going to be my most complex model yet i thought why not make a wip thread and hopefully get some tips and feedback. So here it goes, this is the concept i am working on: and this is what i got on day 1 I applied turbosmooth to the lower part since it seemes like a rather smooth object in the concept.…
Hey guys, This is my entry to the gnomon forum November challenge. The theme was to create something based on a container. My translation was to create this 3d scene based on the concept art by http://www.viktorjonsson.com/ I love aliens and figured a story of a small alien creature escaping and killing the crew sat nicely…
Hii, My name is Justin Jager, currently working at Team 6 Game Studios. I'm working with Corne Steenhuis (and some other ''outsource'' people) on a multiplayer shooter level in UE4. I'm starting a material library using material functions. Then start making some assets for the environment.
Hey guys, I wanted to post some shots of my environment in Cry-engine 3. I've been working in 3D for several years, but this is my first game environment. Let me know what you think. You can see some more shots at http://spoole3d.blogspot.com/
Here are some characters I've been working to wrap up since attending school in April: Fishy Cleric, aka Cardinal Birmbauer - concept by Sean Murray; Pinky monster concept by M.C. Barrett. Any criticism or ideas will be very appreciated. Thank you!