Hii, My name is Justin Jager, currently working at Team 6 Game Studios. I'm working with Corne Steenhuis (and some other ''outsource'' people) on a multiplayer shooter level in UE4.
I'm starting a material library using material functions. Then start making some assets for the environment.
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3 Materials blend together. Baked normal reacts perfectly fine for now.
Some progress on the art. Character and weapon made by the talented James Perkins.
Still in concept fase but its getting there.
Multiplayer progress from our programmer.
I've been working on the map greybox and setting up the skybox.
More multiplayer update