About the Game We are developing a simple web-based game to help people practice reasoning about human motivations. You play as a detective investigating a digital crime, interviewing people in an office setting to determine who committed the crime. In terms of look and feel, the game will be similar to a dating sim. There…
Alchemy - An experimental open source drawing application Over the last 7-8 months tacit math and I have been working on an experimental drawing application called Alchemy. Some of you may have tried Symmskribbl, which was posted on here some while back. Alchemy is very much the progression of Symmskribbl - with a broader…
Hello guys! I'm relatively new self-taught 3D artist. I would like some advices about film/cinematic modeling from you coz I want to learn, practice and build my portfolio in that area. I use ZBrush, Maya as main softwares, and now I'm looking forward to use Mari as a texturing tool. My inspiration is Blizzard's World of…
I have a relatively large modding team together working on a remake of a Quake2 mod. The majority of us have been playing the mod for years, and intend on making a free download-able update to it. A little about the team: - Two concept artists - Two audio guys - Four mappers/texturers - Three programmers (including myself)…
Hi everyone! We are happy to present you our student project : Feral. We are working on this game as a team of 7 Supinfogame Rubika students and we will release the prototype on PC in July 2016. During the production, we will post regular updates (mostly graphics), so stay tuned if you would like to discover more about the…
Aloha fellow counters! Despite the jovial greeting, I've found myself in a wee bit of a spot and I'm hoping the collective ether of genius that it polycount can help me out. So here's the situation: I've been trying to learn the intricacies of ZBrush by modelling some concept art I found on the net. I've been making good…
Hello guys. I appear to have an issue with the Maya veiwport. My mesh will not display no matter what mode i'm in. It's completely blank with no mesh in sight, yet the HUD is still giving me a tri count. I have noticed that all my other veiwports are working just fine but framing the object won't fix the issue, therefore I…
The Game I am making is a 2D Action Adventure game inspired by 90's Rare Games like Conker and Banjo & Kazooie. Music wise its more like Banjo, and story / Gameplaywise its more like Conker Badfurday. So if you have a thing for drawing cute things with big eyes, this is the game for you to work on. The Art I need can be…
This is a request for advise and direction in regards of where to go with a career. I'm pushing 30 now, my son is growing up fast and the desire I've had for making and working on games hasn't gone away since I was a 7 year old playing Bubble Bobble on the Commodore 64. in fact, this desire is getting stronger and I can't…
I've been involved with 3D for about 6 to 7 years now. Including school time and production with Arch Viz and that kind of stuff. I started off learning game design and now am wanting to revisit and pursue it entirely. I have working knowledge in Unreal and all of the appropriate software. I'm just wanting to know what are…