My brother has an issue with his laptop... Apparently when he tried to start it up today...the laptop locked up after displaying this message Video BIOS shadowed. I tried going into boot by hitting ESC but I got nothing as the screen just freezes..nor hitting F2. Also before this stuff happened...a few days ago the comp…
Hello, I have been developing a small idea for a mod of TF2, to essentially make a whole stand-alone game type. The idea is to improve Medieval TF2 and flesh out all of the classes (essentially designing a system to work 9 new classes). I am looking for programmers and artists to help make this mod. I think I really only…
Hey everyone, here is a Fluid Sim I made in python. I am still researching how fluid sims work and how to implement them. My goal with this project is to implement a way to bake a Fluid simulated flow map in UE4 for more realistic water movement in games. this same system should also be used to make a 3D flowmap of a game…
I have some animations both using regular bones and using the biped system in 3ds max. I'd like to get all the associated data and output it to a custom file format (such as json) via maxscript. I guess the part where I'm completely lost is how to get the position, rotation, length and children of every bone of my rigs, as…
Natural Selection 2 peoples! Their 'Spark' editor is now out http://www.naturalselection2.com/download fyi you need to have preordered either of the versions to be able to use it. They also have some video tutorials http://www.naturalselection2.com/tutorials System reqs(same as NS2) http://www.naturalselection2.com/faq I…
System Spec's: 3.4ghz intel i7 cpu gtx 760 geforce 32gb of ram 128gb SSD drive ( primary ) - samsung 840 pro 2tb toshiba ( mass media storage drive ) I am currently baking a 3k polygon crate assets onto a 6 polygon cube. for transfer paint details. from ptex to uv. It is using 95% of my cpu and 90%+ of my ram and bogging…
I am still, a newbie and I have little knowledge and experience of how this hierarchy system works down the line on a working environment/pipeline. That said, what are the pros/cons of these two methods, are there any, or does it matter at all? I kinda brushed a bit on learning rigging but one thing I know is parenting is…
Hey I have been working on this guy for a personal project. Some things I like about him so far and some I am sure could be better. I would love some ideas and feedback on anything at all as I would even start from scratch to make this a really cool character. The chest parts are supposed to be part of an breathing system…
This is my first attempt at designing a level in UDK. It is to be a indoor/outdoor level. The outdoor portion will be what you see in the image below. The indoor portion will be mine tunnels running through the terrain. This level is going to be the deleiverable for two different college classes, Level design and Special…
So I'm considering learning how to use the NURBS system (I think thats what modeling with curves is called) to create clothing for my character. Wondering if anyone here has experience with doing so, if it is more efficient, has more options, etc, and if it would be worth investing the time to learning it for that purpose…