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[WIP] 2D Fluid Sim in python

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kayvolbeda polycounter lvl 3
Hey everyone, here is a Fluid Sim I made in python. I am still researching how fluid sims work and how to implement them.
My goal with this project is to implement a way to bake a Fluid simulated flow map in UE4 for more realistic water movement in games.
this same system should also be used to make a 3D flowmap of a game environment for more realistic wind effects/behavior based on object occlusion (wind Tunneling effect).

Here is a video showing my WIP Fluid Sim:


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