Hey all, I'm looking for feedback and advice. I'm a self taught 3d artist trying to break into the games industry, here's my portfolio https://conorbeins.artstation.com/ any input is much appreciated.
I'm thinking about restarting my portfolio and using Blogspot to keep everything in order. Anyone have a good looking portfolio/blog that I can use for reference? Since it's a portfolio, I want everything I want to show of to be at the forefront, but I'd also like to have some space for personal stuff.
hello, so im looking for 3d art career, but its very hard nowadays to find client or company that's want to hire remotely, i lived in asia country and want to find client or company based on us or uk to hire me or at least see my portfolio's, where should i advertise my portfolio's? or where's the best website for me to…
Hello everyone, I've been modeling for decades, but I have hit a wall trying to bring my work up to AAA quality. Where do I go from here? Well, that depends on where I'm at. https://charlesf2.artstation.com/
Here's the PDF of "Killer Portfolio or Portfolio Killer" a doc handed out at GDC 2011. I hope it helps y'all :) . "What is it?" Its a pamphlet that describes some basic but useful tips on setting up a place for your portfolio. I'm in the habit of scanning my paperwork. In the latest round, this got scanned in, and I…
Hey, I recently created my portfolio and would like to receive criticism of what I could improve and tips of clients to send to get started with freelance work. https://www.artstation.com/thallesvrl
Currently working on my portfolio. Made high poly version of the assets and going to make low poly, texture it. Needed suggestions: 1. what kind of other asset can i add and what should be removed from my portfolio. 2. Clay render style. 3. Portfolio webpage style. 4. Final game engine render presentation style. Please…