Hey guys, I really need your help! I'm not sure if I'm doing a big mistake here, but my dota2 isn't compiling the .mdl... I've tried to: - Checked other polycounters issues - reskin - clean my history/non deformer history My models were ok yesterday! I could import them and see them on the game, but for some misterious…
Welcome to the Career & Education section! We want an organized place to talk about these things, and offer support and insight. This is meant as a central place to chat about all career and education topics, anything having to do with becoming a developer, and about being one. Want to know why you're not getting work?…
Hello, I am conducting research for my dissertation project and would like to ask you to help me with my task by completing my questionnaire. This questionnaire has been produced in order to gain current industry information on the process of character creation with the aim of creating an industry standard tutorial for…
Hi all, i'm neroangelo . it's been a while since I try to learn the 3D (since about 2 years),The schools are so expensive in France that I have to learn everything by myself, so I practice 3D , when i have holiday or when I have free time,so I published my work on some site before and i have a little blog on ModDB:…
Hello everyone. A couple days ago, a friend urged me to make a sketchbook on polycount so here I am. I am a 19 year old student living in Canada. I attend a game art course in September 2011. I've never touched 3D before. I tried really hard. I hope I learned something. Because my demo reel is due in a few months. Aaaah.…
The Official "Flaagan's Taking A Road Trip" Thread! - or - Corvette's North! Attention all West Coast polycounters! Starting October 1st your dreams of meeting the one and only Flaagan will come true! Everything's up in the air and pretty much flexible at this point as far as scheduling, but here's the facts I do know: - I…
Hello polycounters. I am not much of a forum person, but this time I felt it was time to craft couple lines (first post btw) to tank everyone for your incredible guides and comments that led me to bake what I proudly consider my first quality normal map. I know I know, it may not seem a big deal for most, But for me has…
Hey guys, So this is something that has been bothering me for a very long time. Until now i just figured id use the workaround method but i want to settle this once and for all. This is why I'm here to ask you guys (the pros). So my confusion comes from the way that smoothing groups work with Maya. As I learned when I…
Hi there ladies and gents of polycount. "Nice polycount sketchbook, naht." (quote Royzy) The voice of reason, in regard to me starting one of these threads being overdue. So here I am. My name is Matthew Butler and I am know in various circles as Mario for my mustache growing and clothing choices. I recently finished a…