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[ Portefolio & WIP thread ] neroangelo portefolio and Wip work

nero_angelo
polycounter lvl 13
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nero_angelo polycounter lvl 13
Hi all, i'm neroangelo . it's been a while since I try to learn the 3D (since about 2 years),The schools are so expensive in France that I have to learn everything by myself, so I practice 3D , when i have holiday or when I have free time,so I published my work on some site before and i have a little blog on ModDB:
http://www.behance.net/neroangelo/frame
http://www.moddb.com/members/nero-angelo
http://neroangelo34.cgsociety.org/gallery/

And for some time I started to create a Senior Portfolio on CGhub , so all my work next work will be publish on CgHub:
http://neroangelo.cghub.com/


(I do not know why but I can no longer CGSociety to publish my images).
I use several software ,i try to learn and know how use some :
=>UDK
=>Cryengine 3 SDK
=>Vue 10.5 PLE
=> 3Dsmax (student version)
=>motion builder (student version)(no start to use)
=>Maya (student version)
=>Mudbox (student version)
=>Gimp and Photoshop CS6 evaluation (hope soon a student version)
=> messiah studio 5
=>Sculptris
=>Unity
=>Mach Studio Pro
=> Soon Cinema 4D student version
I can modeling some basic props for the moment, i can work on texture map (Normal, Specular...).
I start my work published here because I need real return, suggestions, criticism and advice from professional and beginner. I hope the polycount community will can help me ^^.

Instead of putting all the pictures in this topic, WIP and final render.
I'll just post some pictures from my last scene , It was my first scene what i created with Cryengine 3 SDK, only with SDK asset for the moment.
Final render :
6daba24a88733e7b4c3a38ef89817tt.jpg
c2603ba21aaebf086756c7d646d42tt.jpg

fc568d2e0e66ea96c647325b2b885tt.jpg

0230d4e605a8d9844678859a4a4d5tt.jpg
5ec159a31ea20bf4412adf7f195b3tt.jpg

89a127c356f50e28eaef1dd2366eftt.jpg
f7e949f3dba5286734b618857d1ebtt.jpg
f916f6d16ca9e66d83f3d6f69439btt.jpg
563a498eed99cf143055486deec83tt.jpg
467ecc6ade5f5f1d8e5c017554d7att.jpg
db8e07e82bb618ae971cc38de330ctt.jpg

6e213980787757f0688024dc5bf57tt.jpg

And actually i do some testing for have a survival horror , WIP result (SIREN and silent hill inspiration) :
d4b8b9789a7c4a7952e1cb2912efftt.jpg
8b585bf624e793764a6770ddc27d3tt.jpg
909972cbd047890db5f6576faae2ctt.jpg

Hope i will have lot's of suggestion from the polycount members :) (sorry for my bad english i will try to correct that.) .
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