My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Is there a tutorial out there where someone from the film industry walks you through render settings for mental ray in a shipped famous/semi famous animation? Specifically I find reducing flicker in the antialiasing makes the per frame render time go up to 5 min a frame. Just want to know if I'm doing this right as there…
Hey all, I'm trying to export my Hair and Fur WSM as an alembic file but for some reason it's exporting the geometry and when I bring it into UE4 it's detecting it as either a static mesh or skeletal mesh and not as a groom file. I can't seem to figure out what settings to use to get it to only export only the groom. I…
I don't see in the customize UI any settings relevant to the driver display settings. Or are they just automatically saved when I save the custum Ui settings? Btw it is not related to the UI really, but how the direct 3d drivers work... cheers
Hi I'm kinda new to UDK. I'm wondering how to start a new project and set up my save folders. I've tried searching on UDN but cant find what I'm looking for. I think I'm setting up things wrong as I cant drag my static meshes into my scene and can't save the .upk. So I'll tell you what I'm doing and someone can correct me.…
Hello, I've recently gotten back into things and as such have been trying to learn the PBR workflow via Substance Painter and Designer. Using Max I assigned various Material IDs to the parts of my low poly mesh to make baking and texturing in Painter easier. However when It comes to exporting the textures it gives me 1 PBR…
I have been trying to get to the bottom of why my Flood Fill node is taking 12+ seconds to process. I compared it to someone else's graph, and the only obvious difference is the bit level of the node. We are both using the latest version of Designer. We compared our settings for the node and couldn't find any obvious…
Hello everyone! After trying to google my way to a solution as well as reinstalling 3Ds Max twice, while taking away any residual files the second time, I really don't know how to fix this one. When I start up 3Ds Max I get the Max.Net Unhandled Exception showed in the picture, then it starts up as usual, but as soon as I…
Instead of going via the UV Set Editor, call the MEL-script directly: performCopyCurrentUVSet "1" {"0", "ls -sl", "0"} ""; Do you get the same issue then? I've had these copying problems before, but can't recall what I did to get rid of it (it probably went away when I incorporated UV set -functionality into Nightshade UV…
so since Halloween is coming up and we all know how much Tripwire loves Halloween I thought going for a more costumed vibe while still keeping to the monster killing theme, Alberts is my favourite character so I thought I'd make something for him first, and since he's a holy man after all, a VAMPIRE HUNTER kind of get up…