I cannot stress enough how bad these x-day challenges really are. If the goal is to learn then one should practice but the fact that you are learning something should be the only challenge. Adding a marathon-like constraint is double the challenge and can interfere with the learning aspect, i.e making and solidifying…
I am working on my advanced character modelling assignment in my 3rd year of university and I was hoping to get some feedback. This is my progress so far, I have used loads of different references but it isn't based on anyone in particular. It's very much a work in progress and obviously there isn't any work done on the…
Hi, Here are some work in progress renders of my high poly Sturmgeshutz 3. Its still work in progress and included are some test renders of the high poly. Next stages for this based on feedback already received are to: Loosen edges on the bulk of the vehicle Add additional detail to the barrel sort a track intersection…
Hey all ,I have decided to start a new environment project for my portfolio. The foundation of the piece is a concept created by JC Park, However I would like to develop on it and add some details and props to give it a more realistic appearance. I will update this progress thread when I have reached a new milestone and…
Latest Image: ============================================================================================================== Hey everyone! I thought I should make a thread for the progress of my newest scene that is a continuation of the ArtStation Shogun challenge that I never got to finish (or even start really) It is…
---- LATEST --- Hey Guys - so here we go - build up a new folio scene, wanted to improve my texturing and modeling skills and make a little interesting scene. (alsmost everything is PBR so far) Here is my progress so far: (plants are wips - also thinking about a barrel and torchlight) Planning to fade out the water. If i…
Hey Polycounters, I spend most of my time on Polycount lurking in the shadows, but decided to do a WIP thread of a new personal project I just started. Its a piece based on a champ from League of Legends - Maokai. For those not familiar with the the Chap, here is a bit of concept art - CLICKY! ..and here is my progress so…
Back again for more action! We have been making great progress with help from the gang here at Polycount. Now we are looking to line up some work for another project in progress. We are looking for architecture modelers. Specifically, we need to have some existing buildings and model sets re-textured, or new models…
Here's a little project ive wanted to do for some time now. Now that i actually have the time i figure i may as well get it done. Concept is from Star Wars The Old Republic. Hoping to have this high poly and low poly done by monday, but who knows. Will post progress. Here's what i did yesterday. :D CONCEPT!: My Progress:…
Hey guys! Posted a character that I've been working on in another thread where the concept was the main subject but I decided to also make it in 3d. Was almost finished with the entire thing when I decided to just throw it away and start over as it looked like crap. So this thread will show my progress of the new version…